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Wikiは一色が運営する、内輪ネタを展開するウィキです。
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デヴィアス・ダンジョン2 側面視点ACT 探索 880円(税込)170MB→212MB 暗黒の城は、謎の迷宮と危険、 そして財宝が一杯に詰まっています! 絶えず構造を変え続ける城のホールには恐ろしい怪物たちがひしめいている! それだけではない― 狡猾で致命的な罠の数々に無数の冒険者たちが命を落としている! しかし噂はこうも語る― この城の奥には想像を絶するほどの財宝が眠っている、と… しかし、この城はあの「召喚士(サモナー)」の支配する地。招かれざる客がたどる運命はさぞや恐ろしいものとなるだろう! それぞれ異なる特殊な能力を持った3人のヒーローのいずれかを選び、モンスターを倒し、戦利品を獲得し、レベルを上げてギアをアップグレードしていこう! 特徴 • レベルランダム生成 • それぞれ異なる特殊な能力を備えた3人のヒーローがプレイ可能 • 6つのワールドと最後の大ボス • 12の中ボス • RPGスタイルのアップグレード • 多様なウェポンとギア メーカー eastasiasoft 配信日 2019年7月4日 対応ハード Nintendo Switch セーブデータお預かり対応 対応コントローラー Nintendo Switch Proコントローラー プレイモード TVモード, テーブルモード, 携帯モード プレイ人数× 1 対応言語 日本語, 英語, スペイン語, フランス語, ドイツ語, ロシア語, 中国語 レーティング CERO B 暴力 2019年7月17日 23 59 まで割引価格でお買い求めいただけます。 負けたら全部失うローグライクかと思ったが違っていて 負けてもレベル継続するシステムだった 頑張ればなんとかなりそう -- 名無しさん (2020-11-30 00 32 18) 名前 コメント
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マーケットリンク 概要 マルチプラットフォーム展開している(する予定)のタワーディフェンスゲーム。 特定の場所から出てくるモンスター達からクリスタルを防衛するのが目的。 設置するタワーとは別にプレイヤー自身も戦闘に参加することができる。 グラフィックのクオリティも高く、androidの可能性を見れるだろう。 また(繋がるかどうかは別として)オンライン協力プレイにも対応している。 と書けばさも凄いゲームにみえるのだが、 推奨環境にデュアルコアCPUを推しているあたり、要求スペックがかなり高い。 現時点で日本で流通している端末だと満足に動作するのは限られてくるだろう。 以下が最低動作スペックである。 メモリ 512 MB (起動時に256MB以上が使用可能であること) GPU capable of OpenGL ES 2.0 Android 2.1以上 CPU 800 Mhz以上 SDカードに600MB以上の空きスペース 動画 コメント 名前 コメント
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PSHomeWikiの編集と運営に関するページをひとまとめにしています。 編集連絡板 編集用テンプレ テストページ コメント投稿ルールツールページサイズ計算メンバー登録方法リダイレクト設定ページ一覧削除依頼改築2009年末ニュース検索リンク修正作成予定ページ公式のサイトマップ2011年夏ヒアリングメニュー簡易修正メニュー簡易修正前後の比較メモ事前準備各ページの取り扱い話し合い20110825荒らし対応について サイトポリシー このWikiについて このWikiからのお知らせ
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筋力、耐久力、判断力のセット。 名前からするとオーク系のファクションパック。2013年2月19日発売予定。 ミニチュア写真および予想。 Wereboar December In the Works。突撃、踏みつけ、石投げの命令カードがあるらしい。 プレビュー クリーチャーカード画像はすでにアップロードされている 収録クリーチャー No. レベル 名前 HP キーワード 能力値 遠隔 近接 移動速度 特殊能力 色 1 3 Boar 60 Beast,Boar Con - 20 7 Death Strike(このクリーチャーが撃破されようとするとき、【近接】ダメージを与える近接攻撃を行っても良い。) 金 2 6 Ogre 100 Humanoid,Ogre Str,Con - 50 6 このクリーチャーを配置するとき、君はモラルを1得る。 銀 3 2 Orc Archer 30 Humanoid,Orc Dex,Con 20(10) 10 6 - 金 4 2 Orc Archer 30 Humanoid,Orc Dex,Con 20(10) 10 6 - 銀 5 3 Orc Barbarian 60 Humanoid,Orc Str,Con - 20 7 隣接する敵クリーチャーが破壊された際、このクリーチャーをアンタップする。 金 6 5 Orc Chieftain 90 Humanoid,Orc Str,Con - 30 6 君がこのクリーチャーを配置するとき、手札から3レベル以下のOrcクリーチャーカードを公開しても良い、そうしたなら、公開したクリーチャーのレベルに等しい指揮値を得て、即座にそのクリーチャーを配置する。 金 7 5 Orc Cleric of Gruumsh 120 Evil,Humanoid,Orc Con,Wis - 30 6 君はこのクリーチャーを配置するとき、命令カードを1枚引く。 金 8 1 Orc Drudge 10 Humanoid,Orc Str,Con - 20 6 - 金 9 1 Orc Drudge 10 Humanoid,Orc Str,Con - 20 6 - 銀 10 3 Orc Druid 60 Humanoid,Orc Con,Wis - 20 6 BeastあるいはElementalクリーチャーを配置するとき、君はそれをこのクリーチャーに隣接する占有されていないマスに配置してよい。 銀 11 4 Owlbear 100 Beast Str, Con - 30 6 - 銀 12 4 Wereboar 80 Beast,Humanoid,Boar,Orc Str,Con - 30 6 Death Strike(このクリーチャーが撃破されようとするとき、【近接】ダメージを与える近接攻撃を行っても良い。) 銀 収録命令カード No. レベル 名前 アクション 能力値 必要条件/親和性 効果 アタッチ 色 1 3 Beastmaster マイナー Wis - このカードをこのクリーチャーにアタッチする。 君がコントロールするBeastクリーチャーは近接攻撃で+10ダメージを与える。 - 2 3 Bone-Chilling Rally Cry 標準 Str - モラルを1失う。指揮値を2得る。 - - 3 1 Change of Plans マイナー Wis - 命令カードを2枚引き、その後、命令カードを1枚捨てる。 - 4 1 Charge 標準 Str - このクリーチャーは移動速度分移動する。【近接】+10ダメージを与える近接攻撃を行う。 - - 4 1 Charge 標準 Str - このクリーチャーは移動速度分移動する。【近接】+10ダメージを与える近接攻撃を行う。 - - 6 3 Cure Serious Wounds マイナー Wis - このクリーチャーか隣接する1体の味方は40ダメージ回復する。 - - 7 3 Cure Serious Wounds マイナー Wis - このクリーチャーか隣接する1体の味方は40ダメージ回復する。 - - 8 2 Defiant Stance 即応 Con - 1つの発生源からのこのクリーチャーへのダメージを20減少する。モラルを1得る。 - - 9 2 Defiant Stance 即応 Con - 1つの発生源からのこのクリーチャーへのダメージを20減少する。モラルを1得る。 - - 10 2 Deflect 即応 Str - 1つの発生源からのこのクリーチャーへのダメージを30減少する。 - - 11 2 Deflect 即応 Str - 1つの発生源からのこのクリーチャーへのダメージを30減少する。 - - 12 3 Furious Bellow マイナー Con - このクリーチャーに隣接するクリーチャーをそれぞれタップし、それらクリーチャーを2マス横滑りする。 - - 13 3 Furious Bellow マイナー Con - このクリーチャーに隣接するクリーチャーをそれぞれタップし、それらクリーチャーを2マス横滑りする。 - - 14 1 Fury of Gruumsh マイナー Any 必要条件Orc このカードをこのクリーチャーにアタッチする。 このクリーチャーの近接攻撃は+20ダメージを与える。このクリーチャーの活性化の終了時に、このクリーチャーは20ダメージを受ける。 - 15 1 Fury of Gruumsh マイナー Any 必要条件Orc このカードをこのクリーチャーにアタッチする。 このクリーチャーの近接攻撃は+20ダメージを与える。このクリーチャーの活性化の終了時に、このクリーチャーは20ダメージを受ける。 - 16 3 Hacking Frenzy 標準 Str - 【近接】+40ダメージを与える近接攻撃を行う。 - - 17 3 Hacking Frenzy 標準 Str - 【近接】+40ダメージを与える近接攻撃を行う。 - - 18 1 Hurl Rock 標準 Str - 5マス以内のクリーチャー1体を選択する。そのクリーチャーに【近接】ダメージを与える。 - - 19 1 Hurl Rock 標準 Str - 5マス以内のクリーチャー1体を選択する。そのクリーチャーに【近接】ダメージを与える。 - - 20 3 Overseer s Whip 標準 Wis - このカードをこのクリーチャーにアタッチする。 君がコントロールするクリーチャーは移動速度を+2する。 - 21 1 Savage Demise 即応 Con - タップ状態のクリーチャー1体に【近接】ダメージを与える近接攻撃を行う。このクリーチャーを破壊する。 - - 22 1 Savage Demise 即応 Con - タップ状態のクリーチャー1体に【近接】ダメージを与える近接攻撃を行う。このクリーチャーを破壊する。 - - 23 1 Scent of Blood マイナー Con - このクリーチャーは隣接する敵クリーチャーそれぞれにつき10ダメージ回復する。 - - 24 2 Slice 標準 Str - 【近接】+10ダメージを与える近接攻撃を行う。命令カードを1枚引く。 - - 25 2 Slice 標準 Str - 【近接】+10ダメージを与える近接攻撃を行う。命令カードを1枚引く。 - - 26 4 Stomp 標準 Con - 3マスシフトする。このクリーチャーに隣接する全ての敵クリーチャーに30ダメージを与える。 - - 27 3 Tactical Block 即応 Con - 1つの発生源からのこのクリーチャーへのダメージを30減少させる。このクリーチャーをアンタップする。 - - 28 3 Tactical Block 即応 Con - 1つの発生源からのこのクリーチャーへのダメージを30減少させる。このクリーチャーをアンタップする。 - - 29 1 Tide of Iron マイナー Str - 隣接するクリーチャー1体を2マス横滑りする。2マスシフトする。 - - 30 1 Tide of Iron マイナー Str - 隣接するクリーチャー1体を2マス横滑りする。2マスシフトする。 - - 31 3 Turn Undead 標準 Wis - 5マス以内のすべてのアンデッドクリーチャーに20ダメージを与える。 - - 32 3 Unexpected Resistance 即応 Str - 1つの発生源からのこのクリーチャーへのダメージを10減少する。隣接するタップ状態のクリーチャーを1体選択する。そのクリーチャーのコントローラはモラルを1失う。 - - 33 3 Unexpected Resistance 即応 Str - 1つの発生源からのこのクリーチャーへのダメージを10減少する。隣接するタップ状態のクリーチャーを1体選択する。そのクリーチャーのコントローラはモラルを1失う。 - - 34 3 Victorious Surge 標準 Con - 【近接】+20ダメージを与える近接攻撃を行う。このクリーチャーは20ダメージ回復する。 - - 35 3 Victorious Surge 標準 Con - 【近接】+20ダメージを与える近接攻撃を行う。このクリーチャーは20ダメージ回復する。 - - 36 4 Vorpal Sword 標準 Any 必要条件Humanoid このカードをこのクリーチャーにアタッチする。 このクリーチャーの近接攻撃のターゲットがその攻撃で50ダメージ以上を受けたなら、ターゲットを破壊する。 -
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概要 タワー アビリティ 武器スキル トレイラー コメント 概要 タワー Ensnare Aura マナコスト 30 ユニット 2 Electric Aura マナコスト 50 ユニット 3 Healing Aura マナコスト 40 ユニット 5 Strength Drain Aura マナコスト 60 ユニット 6 Enrage Aura マナコスト 100 ユニット 6 アビリティ Defense Boost マナコスト 発動時15 10/sec消費 クール 20秒 Hero Boost マナコスト 発動時15 8/sec消費 クール 20秒 武器スキル Melee Combo Energy Projectile トレイラー コメント 名前 コメント すべてのコメントを見る
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RIFT 1.3 - WAVES OF MADNESS - 6/22/11 1.3 KNOWN ISSUES Guild Banks are not yet available thanks to an excellent find by our PTS testers. We will update you on their status later today. Iron Pine Peak daily quests are not properly awarding Plaques of the Mountaineer - a hotfix for this is underway. FEATURED The opening of Hammerknell draws near; the forces of Water and Death stand to unleash their power on Telara while the Ascended rush to contain Akylios and his cult. Character Transfers are now open - see below for details on moving your character or guild! Quantum Sight and Omen Sight now allow Ascended to see all new Artifacts for all new collections! A variety of new costume armor can be found in Iron Pine Peaks, Stillmoor, and Shimmersand. CHARACTER TRANSFERS Character transfers are free and a character can be moved once every 7 days. To be eligible for a transfer, your character must meet the following requirements Level 15+ [does not apply to characters on designated Trial Shards] If under level 40, the maximum Platinum that you can transfer with is capped at 3 Plat per character level. Your account cannot be Coin Locked You cannot have mail left in your mailbox, or auctions left on the auction house/pending bids. Initiate a Character Transfer from the Character Select screen. Not all shards or factions will be open for transfer at a given time; this will change based on population balance. If your name is not available on the desired shard, you will be prompted for a rename prior to moving. Once you accept the transfer, it will take several seconds to complete. For information on transferring your guild [as a guild leader], or joining your guild after it has moved, see below under GUILD TRANSFERS. GUILD TRANSFERS Guild leaders will be able to choose whether or not to move their guild with them to a selected shard after satisfying all of the above transfer process requirements. The Guild Bank must be empty for a guild to be eligible for transfer. If you are a member of a guild that has moved shards, you will be informed the next time you log in, and the same information will be available on the guild window until you transfer or join another guild. If you choose to transfer shards with your guild, the destination shard and faction will always be available to you, even if it is closed to non-guild transfer characters. You will need to meet all of the above individual character transfer requirements. Once your individual transfer is complete, you will be automatically joined with your guild on your new shard. GUILD BANKS Details on Guild Banks will be available once these are activated. GENERAL The Spoils of War comes to a close, and the daily quests and currency no longer drop after the release of Waves of Madness (1.3). Added a wide variety of new artifacts that can only be found by those Ascended that possess Quantum Sight or Omen Sight. New rewards and titles come along with them! The Icewatch Quartermaster in Iron Pine Peaks has a new set of costume armor for sale! The Quartermaster for the Order of Mathos in Stillmoor now offers new costume recipes for Armorsmiths! Collect a set of Refurbished Mathosian armor! These recipes require Tarnished Mathosian armor pieces, which drop from Undead and Endless Court mobs throughout the zone. Fixed expiration issues with temporary runes - they should now behave as expected. Multiple incoming quest-sharing offers will now be properly queued. Fixed a few artifact locations that had fallen victim to being stuck in invisible walls or beneath ice. Starting armor pieces will no longer allow you to try to dye portions of it that cannot be dyed, and cheat you out of a dye item. Fixed a bug preventing you from moving armor directly from your bank into a Wardrobe slot. Lava and Tar no longer have an effect on dead characters. Fixed a number of bugs where runes and other item effects were not being correctly removed when the enhanced item was un-equipped. Item tooltips for artifacts now list if you ve already collected the item if you are viewing the tooltip outside of your completed/in-progress collections window. RIFTS AND INVASIONS With the passing of the Spoils of War prelude, coin rewards for zone wide events have returned to previous levels. All zone events now use the blue shield icon on the map to indicate wardstones that must be defended. Expert Rifts will now be labeled as such on the map when opened. Rift lures and husks now have unique and improved icons. Raid Rift Growth of the Aelfwar Fixed some of Earl Aelorwin s abilities and their interaction with spell reflections. Raid Rift The Golden King The fourth stage will no longer completely reset if a single NPC within it resets aggro. The Scarwood Reach zone event, Double Danger, now correctly shows only 3 locations to defend. The Shimmersand zone event, Scourge of the Sands, had some issues fixed where otherwise eligible players would not get credit for the final event boss. The Stillmoor Rift, Endangered Souls, has more buffer time between timed stages so they progress properly if a stage is completed in the last few seconds. The Damned Spirit NPCs found in some Rift events will no longer hide beneath the ground. Raid Rift dropped items, dropped essences, and merchant-bought essences have been upgraded! Added purchasable Planarite in exchange for epic Rift currency on Rare Planar Goods merchants. Raid Rift loot chests now despawn after 20 minutes instead of sticking around indefinitely. A number of changes have been made to the rewards for Expert Rifts Every member of the group opening the Rift will receive 4 Crystal Sourcestones if they are able to seal the rift. Completing a daily quest for an Expert Rift now awards 6 Crystal Sourcestones. Everyone participating in the Rift has an increased chance to receive Crystal Sourcestone as Rift loot. Due to this, general participants will no longer receive random Rift loot. Essences obtained from Expert Rifts (dropped and store-bought) have been upgraded. Ancient Sourceshards have been converted into Crystal Sourcestones. Bosses and events that used to drop Ancient Sourceshards now drop Crystal Sourcestones, and items that used Ancient Sourceshards for purchase currency now use the Crystal Sourcestones as well. Existing Ancient Sourceshards will be converted automatically. Prices of lesser essences purchased with Crystal Sourcestone have been increased due to the higher drop rates. Additionally, Raid Rifts have their rewards updated as well Raid Rift essences have been improved in power. Raid Rifts now always award one Inscribed Sourcestone to every member of the opening group. Raid Rift daily quests now award 6 Inscribed Sourcestone. Ancient Sourcestones no longer drop, and have been replaced with Inscribed Sourcestones. Existing Ancient Sourcestones will be converted automatically. All items previously purchased with Ancient Sourcestone are now bought with Inscribed Sourcestone. Lesser essences that can be purchased now cost 20 Inscribed Sourcestone. LOOKING FOR GROUP The random dungeon cash reward now scales with your character level. Players entering a dungeon instance via LFG will be unable to use the LFG system again for 10 minutes, or until the group defeats the first boss in the instance. The first player to quit an LFG group before the instance is completed won t be able to use LFG again for 30 minutes, although it will take pity on groups that have had repeat wipes. The Enter/Leave Dungeon option now only works when none of the dungeon party members are in combat. The Group Formed popup now displays what kind of group you re forming - Rift, Dungeon, Quest, etc. High-level players can use the Specific Dungeon tab to queue for low-level dungeons if they want to assist some lower level players through the instance. When leaders queue their group for LFG, each member gets a popup confirmation window for which roles they want to fulfill. LFG party leaders who lose a player and miss the initial replacement popup can now open the LFG interface to request another member. GUILDS Due to changes in Guild Perks, all non-combat Guild Perk points have been reset. The ability for guilds to reset their own Guild Perk points for a fee is under development. New guild perk Tithe Gains additional money from NPC kills that is added to the guild bank reserves. An additional chat message is sent when a guild perk gives you bonus currency. Stealth is no longer cancelled when a guild trains the Rift Extraction perk. Guild Quest Defiant The Enemies of Telara Quest can now be updated in Expert Iron Tombs. ASCENDED POWERS Characters can now purchase the Planar Lure Ascended Power if they missed the quest that grants it. Made it so you can t waste Planarite buying the same Ascended Power multiple times. The tooltip on all Ascended Powers in the merchant window now explains that it grants the ability permanently. CULT SAGA The Life and Death epic quests that require group updates are now flagged as such, and are eligible for group matchmaking with the LFG tool! Saga of the Endless Powers of Life and Air The Glade Orb once again drops for all members of a group. Gnarladon, Cinderon, y u no spawn! You can now purchase lures for Gnarladon and Cinderon at the Sanctum Rift merchants. The Saga of the Endless A Family Affair Some tweaks to make the quest update more reliable after scanning Marsinie. A Snake in Sanctum Katia s monologue now only shows up if you need to summon Cealhaidh. The Icewatch Now only requires Icewatch faction of Honored. COMBAT Mana Regeneration Updated the calculation of mana regeneration to include diminishing returns. This should only be noticeable at higher levels and gear quality. Constant jumping will not cause melee attackers to be out of range for attack. NPCs now have a higher aggro threshold required to make them switch targets within melee range. Stealth Fixed a bug with toggling melee auto-attack would cause stealth to break. Fixed a bug causing the Class Mechanic UI to display effects from other players instead of just your own (ex Stormcaller, Necromancer). Fixed some effects on pets to be lost when teleporting. Fixed an issue causing abilities to fail to work properly against players that had just been stunned while jumping. Fixed a bug causing some pet abilities to be inappropriately displayed as autocast-enabled after training a new rank of a pet. Some procced effects could then cause other procs to go off - these have been cleaned up in general and should no longer occur. NPC Beastmasters should no longer put the Fierce Strike debuff on their target. ZONES FREEMARCH I Heard a Storm was Coming The Abyssal Marker can now be used by all members of a party. Kelari Refuge Meeps, Kosmo... stop being spammers. Most of the shard would have ignored you by now if they could. GLOAMWOOD March of the Guardians, other quests Escorting Guardian soldiers through Silkweb Pass should be a bit less frustrating now. Moon Blossoms are blossoming once again. Go pick some flowers! IRON PINE PEAK Neutral NPC hubs in Iron Pine Peak now all have Healers available. Level 50 Deadwater Frostkeepers no longer hang out around Dayblind Hollows when they aren t actively engaged for the quest that spawns them. Breeder Branek the Yarnosaur breeder in front of the Chancel of Labors, is no longer an all-powerful defender of the Icewatch. Now a normal NPC instead of a raid NPC. Epov Itol no longer drops the unused item, Ballad of the Dragonians. The Coming Storm Made some adjustments to help with the quest event getting stuck and not resetting. Player pets should no longer be able to walk through walls in the Cloudbourne Caverns. MOONSHADE HIGHLANDS The Void s Deluge Fixed an issue that occasionally prevented demons from appearing when summoned. SANCTUM Tavril Plaza has a new epic civic centerpiece in it! Life in the Land of Death Marshal Kevdorras has received a stern talking to and has agreed to spawn his Abandoned Holy Symbol more consistently. Defiants no longer receive mixed messages from the spirits visible with Quantum Sight in Sanctum. SCARLET GORGE The Guardians have established a new wardstone at Stonecrest! Lurker in the Dark Massive Fang no longer drops for players already on the quest, or who have already completed it. SCARWOOD REACH Valuable Essence Characters attacking from range will no longer be occasionally deprived of quest progress. Hunters in Perspice and Kain s Command no longer report dead hunt targets as currently available. The fight master in Perspice is no longer stingy about letting contestants fight three matches a day. The Guardian Wardstone quest, Owner of a Lonely Cart, can now be completed! Firebrand, Pass It On Quests should now give proper credit. Heed the Call Guardian attackers should no longer heed the call endlessly and spawn forever. Stormborn Quest should now work much better while in a party. Taking the Reigns Corrected some edge cases that could cause some frustration while trying to complete this quest. Shrines of Life Reduced the potential for frustrating delays waiting for shrine spawns. The family of coyotes living on the Spice Road in front of the Perspice Inn has been relocated to a more remote location. No coyotes were harmed in the move. It has come to the attention of Telaran animal rights activists that polluted bunnies in the area of Keenblade Mill were possibly being unfairly exterminated. Heartless Critter Killers are now given the condemnation they deserve! SHIMMERSAND Rifts in the Dunes of Akala, zone events, and event colossi now have a chance to award zone-specific wardrobe items. Zone events should no longer cause Rift icons in the Dunes of Akala to disappear from the main map. Fish and other creatures have lost their taste for chewing on poor, drowned Darf. Permanent Slumber Fixed an issue that would occasionally prevent this quest from resetting. Secrets of the Sands Improved availability of discarded waste for this quest. Crones of Crucia Quest now only requires 5 Priestesses rather than 6. Priestess population increased. The interior of buildings in Fortune s Shore now grant rest experience. STILLMOOR A Darkwood Satyr that was hiding in the terrain has lost its hiding place. TERMINUS Fixed a rare case where the Time Machine event could become stuck and not progress. DUNGEONS, SLIVERS, AND RAIDS Dungeon portals now show additional visual effects when Expert difficulty is selected. Gilded Prophecy, Greenscale s Blight, and River of Souls no longer drop Plaques of Achievement or Glyphed items. These areas now drop Marks of the Ascended, used to purchase the merchant-bought Raid gear from this content. Existing Glyphed items can be consumed to convert them into the equivalent amount of Marks required to purchase that item type. ABYSSAL PRECIPICE Expert Kaler Andrenos Kaler will no longer cycle through phases faster than his abilities, which caused him to cast things out of order and unexpectedly. DARKENING DEEPS Fireballs and ground fire cast by Wanton Wildmages can no longer be spell reflected. GILDED PROPHECY [Sliver] Modified difficulty of several bosses in Gilded Prophecy to make them slightly more forgiving. These changes primarily consist of hit point rebalancing, a slight damage output reduction, and modifying ability cooldowns, cast times, or durations. No mechanics have been removed. We expect this to be an appropriate challenge for people who have not yet completed 20-person raids; feedback is welcomed! Thalguur now has a few new items! GREENSCALE S BLIGHT [Raid] Greenscale s Noxious Fumes damage can now be properly mitigated by Void Knight abilities. Fixed a bug where Invigorating Wisps could fail to despawn after Oracle Aleria s death or reset. KING S BREACH Soulflayer Mondrach s Crimson Pyre will now target characters in melee range if there are no characters at range. REALM OF THE FAE Removed a stealther mob from the Spring area that was missed in an earlier general population reduction. Expert Grand Apiarist Orban Quick resets of this fight can no longer result in the hedges becoming stuck. RIVER OF SOULS [Raid] Herald Gaurath s breath attacks will now be properly mitigated by Void Knight abilities. RUNIC DESCENT Expert Eliam the Corrupted Fixed an issue with Eliam finishing a channeled ability in progress after the last wisp made contact with him. Atrophinius Corrected the loot table for this boss. Added voiceover for Alsbeth in Expert Runic Descent. Added new voiceover and death dialogue for Atrophinius. PVP/WARFRONTS The Order of the Eye and The Unseen are now recruiting! New daily quests have been added to the Catari Command Center and Thedeor s Circle. Interacting with objects in Warfronts (the Fang of Regulos, Sourcestone, Flags from the Codex) will now be interrupted when a hostile action is taken against a player under the effects of an Absorption shield, Damage Immunity, guarunteed Avoidance, or is under immunity to an effect due to diminishing returns. Hostile actions include damaging abilities, auto-attacks, stuns, interrupts, fears, mesmerize, and knockbacks. For Damage over Time effects, only the first tick will trigger an interruption on an object interaction. Tweaked Warfront queues to better match up premades with each other, and smaller groups or solo players with other similarly queued players. Warfront daily quests are now synchronized for Guardians and Defiants. Channeled abilities used in PvP against player targets will now break if the target moves out of the channeling caster s range, or line-of-sight. If you are Soul Walking and enter a PvP auto-flagging area, you will not be flagged while a ghost - but when you come out of Soul Walk and are still inside the PvP area, you will be flagged on revive. Pyromancers The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. Fixed a bug causing players to have 1 health and mana when exiting a Warfront while dead. Rank 6 weapon DPS has been upgraded to match that of epic-quality tier 1 Raid drops. Whitefall Steppes Whirl of Speed no longer stacks with high-speed run buffs. Black Garden Increased sensitivity for resetting the Fang of Regulos when a team attempts to bring it into their own starting area. The countdown at the end of a Warfront match now reads Exit in (time) to reduce confusion. CRAFTING Weaponstones and Witchstones have new effects - they now add a fixed amount of damage to your spell or melee critical hits. Foraged plants receive an overhaul plant distribution has been adjusted in all zones, including addition of new spawn locations. Plants that are frequently used have their spawn rates greatly increased. This should also address issues with plants spawning in level-inappropriate areas. Foraging on plants now has a chance to provide 4 drops instead of 3. Updated a number of Apothecary recipes to use different plants. Krakenweed now gets used, and some plants have been scaled back in use while others have been increased to balance out consumption. Recipes that used plants of an incorrect rank have also been corrected. Reduced the minimum Foraging skill requirements for the following plants Creeperbrush 30 [previously 35] Krakenweed 60 [previously 70] Tattertwist 140 [previously 145] Drakefoot 180 [previously 185] Bloodshade 200 [previously 220] Increased the drop rate of bone and tooth drops from Butchering slightly, as well as the maximum number of bones that can be received per target butchered. Apothecaries can now learn a recipe from Master Apothecary Trainers called Catalytic Essence , which converts 1 Minor Catalyst into 3 Catalytic Essences. Apothecary recipes that previously used Minor Catalyst now use Catalytic Essences instead. High-level Apothecary recipes have had their costs re-evaluated Bottles of Critical Strikes/Bottles of Spellstrikes recipes now craft a quantity of 3. All Vial recipes now produce a quantity of 4. Heroic Healing Philter recipes produce a quantity of 3. Panacea recipe crafts a quantity of 3. Elixir of Impunity recipe produces a quantity of 2. Luminous Vengeful Rune and Luminous Unrelenting Rune have their levels adjusted in accordance with other Luminous runes. The stats on these runes are unaffected. Updated Master Artificer Supply Bags so they can now also drop Fanged Mandibles. Outfitter cloth quest starter items now only drop for Outfitters. Carmintium Pauldrons recipe now requires Spellspun Silk cloth rather than Bolt of Spellspun Silk. A Peerless Leather Quest now requires Soulbind Leather and Steeled Leather. Fixed an issue where Blazing Dexterity/Intelligence/Strength/Wisdom Runes and Runeshards had their names swapped. The two-handed version of these runes are now referred to as Runes and the one-handed versions are now properly named Runeshards . Items previously named Fortification Serum are now named Defense Serum. This is to prevent confusion with the stacking group fortification serum which applies to several items. The quest Workorder Diamond Icon now properly appears in the Sanctum category for Guardians. Fixed an inpenetrable typo in some augmented item names. Sanctum weekly crafting quests now show up under the proper quest log category. Fixed salvaging of cloth armor giving incorrect results. Diluted Siltreaver Venom can no longer be Runebroken. Artificer supply bags should now give the correct bone loot. Noble Rifle can now be Runebroken or Salvaged. ITEMS Tablet consumables from Water Rifts now all provide 5 Energy/Power per 5 seconds, down from 20 at the high end. This also applies correctly to Rogues and not just Warriors. Their other properties remain unchanged. Baleful Rune now deals 85 damage instantly, rather than 70 damage over 4 seconds. The Guardian Distinguished Service Medal cannot be used inside instances, and now gives a useful error message if you attempt to do so. Gloamsilk Poison now actually has an effect. Ritualist s Band now has Wisdom instead of Strength. Foe of the Aelfwar (wand) now has Wisdom instead of Strength. Adriana s Tumbling Deflector tooltip has been corrected. Source Chain Coif now has Spell Critical Hit instead of Melee Critical Hit. Arachnid Longsword renamed to Arachnid Long Knife as it is, in fact, a dagger - and not terribly long. Bonecrusher Sabatons have been upgraded along with other raid Rift-dropped items, however their Toughness has been reduced to 38 from 50. Tactical Soulstone (Greater Essence) Increased the additional damage bonus to Backstab from 18 to 73. Predatory Soulstone (Greater Essence) Increased the duration of the Attack Power buff from 15 seconds to 25. Sanguine Soulstone (Greater Essence) Increased the damage bonus amount from 42 to 64. Disruptive Soulstone (Greater Essence) Increased the Attack Power bonus from 33 to 42. Sturdy Soulstone (Greater Essence) Increased the Armor bonus from 297 to 357. Furious Soulstone (Greater Essence) Increased the damage bonus amount from 15 to 31. Abyssal Soulstone (Greater Essence) Increased the Armor bonus from 30 to 36. Amplified Soulstone (Greater Essence) Increased the damage bonus from 25 to 31. Sheltering Soulstone (Greater Essence) Increased the shield amount from 300 to 323. Flametouched Soulstone (Greater Essence) Increased the Spell Power bonus to 31. Gravetouched Soulstone (Greater Essence) Increased the Spell and Attack Power bonus to the Necromancer s pet to 32. Elemental Soulstone (Greater Essence) Increased the Spell Power bonus to 93. Characters affected by another player s Philter of Power now properly receive the Bitter Aftertaste immunity to similar effects, which was not applying if they were not the person to use the Philter item. You can no longer waste dyes trying to color Ring items. Deathwarder s Kris and Deranged Pyromancer s Kris have their strength stat replaced with something more useful to casters. Chausses of Relentless Life now have proper class restrictions. Warrior Sap (Lesser Essence) Changed Spell Critical Hit to Physical Critical Hit on this essence. Necrotic Semblance had an issue where if the illusion effect was removed, your character would lose the ability to proc until you re-equipped the item. Fixed! Verdant Archbow tooltip now properly displays its damage values. Unseen Insignia will no longer go on cooldown until its teleport triggers, to prevent the cooldown being wasted if the teleport cast is interrupted. Sword of Reverent Fear now has Endurance instead of Strength. Celestial Flameshard s effect now uses your Block stat. The following caster items no longer have wasted Strength stats on them Darkeve Chain, Deepthought Amulet, Koglok s Pointer, Whitefall Knife, Runebound Shield, Dawnswrath Chain. Bonegrinder of the Necrotic Ooze is now properly an Axe, and should be wielded like one. The Sacred Heirloom of Eth is now Epic in rarity. Fixed equipped planar essences not adding up to the correct total amount displayed on the Focus for certain stats. Buffs obtained from several Mighty and Heroic Vials, Resistance Vials, and Accuracy Vials can no longer be purged. ACHIEVEMENTS New display for linked achievements that shows the requirements and current progress toward that achievement when clicked! Achievement chains now show previous achievements you ve completed when you expand the achievement details. When you expand a previous achievement in the chain, it will update to show just that achievement s point amount and not the total of all completed achievements for that chain. Updated Achievement descriptions for Open Season, Might Makes Right, and Faith Denied to more clearly reflect that kills are required in each zone listed. Deep Roots Credit for exploring the Drake and Broodmother caves should no longer be swapped. The Stonefield rare mob achievement, Stonefield Defender, has been renamed to Fields of Shattered Foes . Mirror Mirror Players should now be able to obtain this achievement when grouped for the required quests. Dungeon Butcher Now correctly requires the Rapid Assault Realm of the Fae achievement for completion. Critical Critter (Greenscale s Blight) Hedge Stalker requirement increased to 4. A new title is available for those who have already completed, or eventually complete, the Ultimate Dungeon Hero achievement. Titles have been added as rewards for 20-player raid meta achievements. Completing the Greenscale s Blight set grants the title Fae Master/Fae Mistress . Completing the River of Souls set grants Death Master/Death Mistress . MACROS/COMMANDS Added a new type of log that records each time an NPC dies, you interact with an NPC, or you loot an item. Provides relevant database keys and location - intended for use by external sites to put together map data and loot tables. /discoverylog toggles the new log type on and off and persists through logouts. Creates a file named discovery.log that is appended to for each play session. You can now ignore all duel requests via a toggle on the Combat settings window. Mounts no longer think they re a piece of equipment when using /saveequip and /loadequip macros. You will need to use /saveequip again to overwrite any old sets that included a mount in it. Added a display option to always show raid member overhead names. The and / keys can now be re-bound, if desired. Improved handling of keys bound to multiple commands with and without modifiers (like m and SHIFT+m both being bound). ART AND AUDIO New alert sound when your LFG queue pops! Added an audio cue for your pet dying in combat. New Raid Warning sound added. Added a notification sound for when the Accept Resurrect confirmation window pops up. A unique sound now plays when you loot an item that offers a quest. Transferring items into your bank via right-click now plays a sound. Fixed armor colors displaying oddly when inspecting a character. Other players and NPCs entering stealth can be heard more easily; detecting a stealthed player or NPC nearby now plays a single sound and is more noticeable. The sound for /chicken now plays only one time at the beginning of the animation. Added some variation to combat hit/injury noises so combat sounds have more variety. Iron Pine Peaks volume level tweaks, new ambience and music in ice caverns including surround sound support. Music should be more prominent in Shimmersand, Scarlet Gorge, and in the Gilded Prophecy Sliver. NPC creatures in the process of spawning should properly show their spawn-in animations! Buffed up Plate armor - now with more shiny! RIFTCONNECT Rift can now receive tweets as well as sending them out if you are signed in to Twitter through RIFTconnect - check the Chat Window settings to disable or change which tab tweets appear on. Logging out now cancels YouTube encoding and uploading. Added keep me logged in checkboxes for social networks. UI/SETTINGS Destroyed wardstones during zone events will no longer display on the main map when fully zoomed out (other zone icons do not display at this zoom level, either). Scrolling Combat Text will now always appear on-screen even when fighting partially or fully off-screen enemies. The Auction House results list can now be sorted by Buyout Price. Click the arrow button next to the Current Bid header to toggle the sort types. This setting will persist between logins. The Auction House now persists the following between logins starting and buyout prices for the last 100 items put up for auction, duration chosen when creating an auction, the starting price equals buyout option, and the sorting column and order for Browse, Auction, and Bids tabs. Added a Useable Only checkbox to the Auction House search to limit results to items you can actually use. The casting bar for spells that cannot be interrupted now has a new appearance and turns orange! UI animations for items dropping into your bags no longer queue up and will play immediately instead. Fixed an issue with portrait lighting sometimes appearing too dark. Added available keybindings for clearing your primary target, and clearing all targets. Added a new keybinding that allows you to cycle up/down through main ability bars. Shift + Up arrow to go up a page, Shift + Down arrow to go down a page for your main hotbar. Quest stickies now update correctly if you have items required for a quest and destroy or sell them prior to turn-in, and reflect the no-longer-complete quest status. Fixed the Warfront, Guild, and World Event buttons showing as available when they shouldn t be in the menu icons after resetting the UI. Very long names on target portraits are now truncated. Fixed some bugs with the Rift loot window display and looting when multiple items of the same type were waiting to be looted. Purchase confirmation windows now go away if you close the merchant window or purchase a different item instead. Fixed a bug causing the buff bar on your target portrait to shift downward at inappropriate times. Updated the Plaque of Achievement icon so it s easier to see stack counts on them. We now have abbreviations for very large hit points displayed when showing percentages on the health bar. Updated the error text on the Planar Lure ability to indicate the Major or Minor tear requirement so it s more clear when trying to use it on a Raid Tear. Non-Ancient Wardstones should no longer display Ancient Wardstone details. Fixed a bug where the Ancient Wardstone indicator would overlap tracked quest text. Sending cash through the mail now only accepts up to two digits for values of gold and silver. You can now more precisely move UI elements in Edit Layout mode using the arrow keys on your keyboard. Chat window positions will no longer change when selecting Default in Edit Layout mode. Fixed a bug causing right-clicking of items on the character sheet to not unequip them if the character stat panel was visible. The LFG interface should no longer flicker when things update. There is now an option in the Interface settings to turn off the glow on selected targets or on mouseover of players/NPCs in the game, or to disable it altogether. CLIENT If a player s email address or password is changed while they are logged in to the game, they will be kicked automatically and will have to log in to continue playing. Fixed a UI issue where deleting a character and immediately attempting to change shards would grey out the shard selection button. Improved streaming for fewer framerate hitches when running through the world.
https://w.atwiki.jp/idesata_raid/
IDE/SATA RAID @ まとめwiki このwikiは2ch自作板、「IDE/SATA RAIDカードあれこれ」スレッド(現行スレ 36枚目)のまとめサイトです。 このwikiは誰でも編集できます。 編集の仕方はヘルプ・FAQ・初心者講座 @wiki - wikiページの構文をご覧下さい。 最近のスレ IDE/SATA RAIDカードあれこれ 36枚目 http //pc11.2ch.net/test/read.cgi/jisaku/1236734687/ このwikiについて wikiについての苦情とか叱咤激励とかはお問い合わせフォームからどぞー メールアドレスが不要な問い合わせフォームも作りますた
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Dungeons&Dragons3.5 185 名前:D D3.5日本語版 :2006/11/15(水) 00 56 28 ID JRIsQMPS0 全基本クラス入場!! 森の民は生きていた!! 更なる訓練を積み動物の相棒が甦った!!! 化身!! ドルイドだァ――――!!! 魔法戦士クラスはすでに我々が完成している!! ダスクブレードだァ――――!!! 組み付きしだい殴りまくってやる!! 鎧なし前衛代表 モンクだァッ!!! 竜の力なら我々の能力がものを言う!! 竜のオーラ ドラゴンブレス ドラゴン・シャーマン!!! 真の器用貧乏を知らしめたい!! 吟遊詩人 バードだァ!!! 超能力は6階級制覇だが後衛職なら全階級オレのものだ!! サイオニクスのスペシャリスト サイオンだ!!! 打撃対策は完璧だ!! グレイホーク騎士道 ナイト!!!! 全冒険者のベスト・キュアは私の中にある!! グレイホークの神様に祈ったッ クレリック!!! ヒットポイントなら絶対に敗けん!! 激怒してのケンカ見せたる 特攻隊長 バーバリアンだ!!! マジック・ミサイル(ひとつおぼえ)ならこいつが怖い!! 戦場のピュア・マジック ウォーメイジだ!!! オリエンタルアドベンチャーから刀の使い手が上陸だ!! 武士道 サムライ!!! キュアの連発がしたいから領域(特典)を捨てたのだ!! 準備なしの信仰呪文を見せてやる!!フェイヴァード・ソウル!!! 偵察の土産に情報とはよく言ったもの!! 密偵の報告が今 実戦でバクハツする!! 諜報員 スカウト先生だ―――!!! 悪を討つ一撃こそが神の力の代名詞だ!! まさかこのクラスがきてくれるとはッッ パラディン!!! 闘いたいからここまできたッ 貢献度一切不明!!!! 戦士大全のライト(軽量)ファイター スワッシュ・バックラーだ!!! オレたちは超能力最強ではない中衛職で最強なのだ!! 御存知荒ぶる力 ワイルダー!!! 治癒の本場は今やオリエンタルにある!! オレを驚かせる奴はいないのか!! シュゲンジャだ!!! デカカァァァァァいッ説明不要!! エキスパンション!!! 巨大サイズ!!! サイキック・ウォリアーだ!!! 呪文は盗んで使ってナンボのモン!!! 超実戦秘術!! 変則術士からスペルシーフの登場だ!!! 呪文書はオレのもの 邪魔するやつは思いきりテレポートし思いきりメイルシュトローム!! 秘術呪文使い統一王者 ウィザード いろいろ試しに呪文を選んだッ!! ドルイド系エレメンタルチャンプ スピリット・シャーマン!!! 呪いに更なる磨きをかけ ”妖術戦士”ヘクスブレードが帰ってきたァ!!! 今の自分に姿はないッッ!! シュート・ストライカー ニンジャ!!! オリエンタル四千年の秘術が今ベールを脱ぐ!! 東方から ウーイァンだ!!! ファンの前でならオレはいつでも全盛期だ!! うなる怪光線 ウォーロック 混沌属性で登場だ!!! 罠探しの仕事はどーしたッ 術者のレベル 未だ減らずッ!! スキルもスペルも思いのまま!! ビガイラーだ!!! 特に理由はないッ 魅力が高いのは当たりまえ!! コボルドの適正クラスなのはないしょだ!!! 竜の末裔! ソーサラーがきてくれた―――!!! 迷宮で磨いた実戦探索!! 装置無力化はデンジャラス・ロール ローグだ!!! 実戦だったらこのクラスは外したい!! 超A級弱体化職 ソウルナイフだ!!! 超一流野伏の超一流の野外活動だ!! 生で拝んでオドロキやがれッ 森林荒野の仕事人!! レンジャー!!! パーティー戦術はこの男が完成させた!! ミニチュア・ハンドブックの切り札!! マーシャルだ!!! 若き戦士が帰ってきたッ どこへ行っていたンだッ HFOッッ 俺達は君をあきらめていたッッッファイターの登場だ――――――――ッ 加えて死者発生に備え超豪華なNPCクラスを5名御用意致しました! 町の力自慢 ウォリアー!! 技能職 アデプト!! 特権階級 アリストクラート!! 神秘の守り手!アデプト! ……ッッ どーやらもう一名は子豚を抱えている様ですが、引きはがし次第ッ皆様にご紹介致しますッッ 関連レス 189 名前:水先案名無い人 :2006/11/15(水) 03 56 27 ID Ys8zB/Un0 ファイターがどこで出てくるかドキドキしたw コメント 名前